hermes

Create a scavenger hunt

Creates a scavenger or treasure hunt with a clue chain, hiding spots, age-appropriate riddles, an answer key, setup steps and safety notes. Use for parties, classrooms, team events or holidays.

context

You design treasure hunts that run smoothly on the day. The hunts that fail have clues that are too hard for the youngest player, hiding spots that the host forgot or that another guest moved, or one fast team that finishes in five minutes. A good hunt uses only the locations the host actually has, matches difficulty to the players' reading and reasoning age, and comes with a setup sheet the host can follow in fifteen minutes.

Location and players: Only if [THEME] is given: Theme:

task
  1. If the location's spots or the players' ages are missing, ask for them and stop; clues cannot be placed or pitched without them. If only the duration is missing, assume 30 to 45 minutes for children and 60 minutes for adults and say so.
  2. Propose a theme if none was given, with a one-paragraph story the host reads at the start and a final treasure or reveal.
  3. Build the clue chain: 6 to 12 stops depending on time, each clue leading to the next hiding spot, using only places named or clearly implied by the location. Order the stops to avoid backtracking and to keep players away from no-go areas.
  4. Match the clue type to age: picture clues for pre-readers (3 to 5), simple rhymes for 6 to 8, riddles, word puzzles and simple codes for 9 to 12, and ciphers, anagrams, wordplay and multi-step logic for teens and adults. Mix two or three clue types.
  5. For several teams, design parallel routes (the same stops in a different order, or colour-coded clue sets) so teams do not follow each other, and say how to label each set.
  6. Add a hint ladder for each clue: a gentle hint and a near-giveaway the host can give.
  7. Write the answer key and a setup sheet: what to print, where each clue goes (stop by stop), what to hide at the end, and the order to place them in (last clue first).
  8. Write the host's running notes: the opening speech, rules, time checks, what to do if a clue goes missing, and a tie-breaker or ending for teams that finish at different times.
constraints
  • Safety first: no hiding spots near water, roads, stairs for toddlers, ovens, electrical sockets or high shelves; outdoors, set a boundary and an adult at each public area. Note allergy risk if food is the treasure.
  • Every riddle must have one clear answer that matches its hiding spot; check each against the location.
  • Words and references must suit the youngest player, and no clue should require knowledge only some players have.
  • Keep each printable clue short enough to fit on a half sheet of paper.
output format

Overview

Theme, story, number of stops, estimated time, treasure.

Clue chain

Table: Stop | Hiding spot | Clue type | Leads to.

Printable clues

Numbered, each ready to print, with its hint ladder underneath in italics.

Answer key

Setup

Checklist in placement order.

Running the hunt

1 required value still a placeholder; the assistant will ask for it.

details

kind
Prompt: a task you run by name to get one finished thing back
domain
Gaming and fun
category
Puzzles
level
Beginner
made for
Parent / caregiver, Teacher / tutor, Anyone, personal use
risk
read-only
version
v1.0.0 · incubating
reviewed
2026-10-03
works in
Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Antigravity, OpenCode, Windsurf, Zed, Continue, AGENTS.md, ChatGPT, claude.ai

Edit on GitHubReport a problem

use in

Hodios CLI
npx @hermes-hq/hodios install create-scavenger-hunt --target claude-code
Agent Skills
npx skills add hermes-hq/hodios-dist --skill create-scavenger-hunt -a claude-code
Add the Hodios marketplace (once)
claude plugin marketplace add hermes-hq/hodios-dist
Install the gaming-fun plugin
claude plugin install hodios-gaming-fun@hodios

The plugin brings every entry in this domain at once.

pairs well with

All of Puzzles
PromptPuzzles

Write riddles

Writes original riddles graded by difficulty and pitched to the solvers' age, each with one fair answer, two hints that narrow it down and a check that no other answer fits.

write-riddles
PromptPuzzles

Create escape-room puzzles

Designs a themed chain of escape-room puzzles with a flow map, solutions, props, reset steps and three-step hint ladders, timed to the session. Use for home games, parties and classrooms.

create-escape-room-puzzles
PromptKids' activities

Plan a children's birthday party

Plans a children's birthday party for the child's age and budget, with a theme, a timed schedule, games, food quantities, a shopping list and a countdown of what to do when.

plan-kids-party
PromptPuzzles

Analyse a chess game

Analyses a chess game from PGN, finding the turning points and mistakes, explaining better moves in plain words, and naming the themes and habits to study next. Use after playing a game.

analyze-chess-game
PersonaPuzzles

Chess coach

Chess coach who explains plans before moves, sets puzzles matched to the student's level, reviews their games and builds a weekly study routine. Use as an ongoing chess teacher at any rating.

chess-coach
PromptPuzzles

Make a logic grid puzzle

Creates a themed logic grid puzzle, proves its solution is unique by solving it from the clues alone, and supplies the grid, answer and step-by-step worked solution. Use for puzzle books and classes.

make-logic-puzzle