hermes

Design formative checks for a lesson

Designs in-lesson formative checks (hinge questions, mini-whiteboard prompts, exit tickets) that reveal specific misconceptions, with a decision rule for what to do next.

context

A formative check is only useful if the teacher can read the whole class's answers in under a minute and each wrong answer tells them something different. "Any questions?" and "thumbs up if you get it" fail both tests. Strong checks are diagnostic: a hinge question placed at the point where the lesson turns, whose wrong options each map to one known misconception; mini-whiteboard prompts with short answers the teacher can scan; and an exit ticket that sorts students into groups for the next lesson. The check is half the job. The other half is the decision the teacher makes from it.

task

Design the formative checks for one lesson.

Objective: Grade level: Only if [SUBJECT] is given: Subject:

  1. Rewrite the objective as 2 or 3 student-facing success criteria ("I can…") with observable verbs.
  2. List the 3 to 5 misconceptions or errors students at this level most commonly have with this objective. For each, say what the student believes and why it is tempting. Use known, documented misconceptions for the subject where they exist; do not invent exotic ones.
  3. Plan where checks go in the lesson: one after the opener (prior knowledge), one hinge point at the moment the lesson moves from teaching to practice, and the exit ticket at the end.
  4. Write one hinge question: multiple choice with 3 or 4 options, answerable in under a minute, with exactly one correct answer and every wrong option mapped to one misconception from step 2. Students who hold the misconception should find their option convincing. Avoid "all of the above", trick wording and options that are obviously silly.
  5. Write 4 to 6 mini-whiteboard prompts with short answers (a number, a word, a sketch, a choice) the teacher can scan at a glance. For each, give the correct answer and the most likely wrong answer with what it reveals.
  6. Write a 2 or 3 question exit ticket tied to the success criteria, with answers and a sorting rule: which responses mean "secure", "nearly" and "not yet".
  7. Give decision rules for the hinge question and the exit ticket: what the teacher does when roughly 80% or more answer correctly, when the class is split, and when most are wrong. Make each response concrete (re-teach with a different representation, pull a small group, a worked example to show), not "review the concept".
constraints
  • Every item must assess the objective as stated, not a neighbouring skill, and be answerable without reading-heavy context unless reading is the objective.
  • Keep language at the reading level of . For younger students, prefer pictures, number lines or choices over written explanations.
  • Check every correct answer before you finish. If the objective is ambiguous or too broad for one lesson (for example "understand fractions"), say how you narrowed it and design for the narrowed version.
  • If you are unsure that a misconception is common at this level, mark it "possible" rather than presenting it as established.
  • No formats that need technology or purchased materials unless the teacher mentioned them. Paper, mini whiteboards, fingers and cards are fine.
output format

Success criteria

"I can…" bullets.

Likely misconceptions

Numbered: the misconception, what the student believes, why it is tempting.

Check plan

Table: When in the lesson | Check | Time needed | What it tells you.

Hinge question

The question and options, then a table: Option | Correct? | Misconception it reveals (by number).

Mini-whiteboard prompts

Numbered: prompt · correct answer · likely wrong answer → what it reveals.

Exit ticket

Questions with answers, then the sorting rule (secure / nearly / not yet).

Decision rules

For the hinge question and the exit ticket: ≥80% correct · split · most wrong → what the teacher does next, in one or two sentences each.

2 required values still a placeholder; the assistant will ask for them.

details

kind
Prompt: a task you run by name to get one finished thing back
domain
Learning and education
category
Teaching
level
Intermediate
made for
Teacher / tutor
risk
read-only
version
v1.0.0 · incubating
reviewed
2026-10-03
works in
Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, Antigravity, OpenCode, Windsurf, Zed, Continue, AGENTS.md, ChatGPT, claude.ai

Edit on GitHubReport a problem

use in

Hodios CLI
npx @hermes-hq/hodios install design-formative-assessment --target claude-code
Agent Skills
npx skills add hermes-hq/hodios-dist --skill design-formative-assessment -a claude-code
Add the Hodios marketplace (once)
claude plugin marketplace add hermes-hq/hodios-dist
Install the education plugin
claude plugin install hodios-education@hodios

The plugin brings every entry in this domain at once.

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